For this project I wanted to do some research about fears. I interviewed 100 peoples and ask them to draw their fears as well as giving me details about why exactly were they scared of this specific fear as well as their age, names and the intensity of their fears on a scale from 1 to 10. I then categories those drawing by colours and intensity and made a profile for each drawing and added exactly what those peoples told me about their fears.As well as gathering some drawings I did 10 filmed interview to ask them about their fears and what do they think the fear of the future could potentially be. By analysing their body language and the way they speak about each fears make you understand that it isn't an easy subject to ask people about.For this project I used: - Adobe Illustrator- Adobe Photoshop- Adobe After Effects- Adobe Muse- Adobe Premiere Pro- HTML/CSS
My aim for this project was to create a prototype for a interactive visual system that immerse you in your fears. By doing different survey I was able to collect enough data to create a visual experience of different people fears. After interviewing 140 peoples using quick survey, record and film I found out why people are scared of those specific fears and how do they dream or visualise it. As fear can be a taboo subject and not everyone would want to be confronted to their own fear if it's too realistic I decided to mix fear with colourful design and fun experience.
This is a visualisation of 4 different fears in a dream:- Clowns- Someone watching you- Height- Bees For this project I used: - Adobe Illustrator- Adobe Photoshop- Autodesk Maya- Autodesk Mudbox- Unity 3D- C#
For my final year of information & interface design I created an interactive experience in virtual reality to immerse the player in the fear of being watched. My idea for this project was to represent this feeling of being unconfortable, the feeling that someone or something is watching you. To immerse the player fully in this fear I decided to mix Virtual reality with phisical element such as a fan to simulate the wind as you walk outside or a couch to give the feeling of being inside your own house.For this project I used: - Autodesk Maya- Autodesk Mudbox- Unity 3D- Adobe Photoshop
The idea for this project was to gather some informations about Standsted, Gatwick, Heathrow and Luton airport in London and find a system to show the data in a more technically interesting way. This was a 3 month project I started by remaking the map of London with the four airport in using google map to make the plans then I lasercut all the part in wood and added one arduino with four button and send osc signal to control projection coming from 3 projectors. For this project I used: - Arduino (C++) - Madmapper- Illustrator- AfterEffect- Node.Js
For this project the brief was to create a prototype for an app on private space in London because now our days so many places are becoming more and more private.For this brief I through about making a skateboard app prototype divided in three parts. The first part was a sections where you can find out all about every skateparks in London.The second one was a Gps where where you get a warning message when you enter in a private space. And the last part was another gps where you can share your can upload pictures of new spots you find in London and add them to your map so you know where the best spot is but you also can share your map with everyone who have the app.For this project I used: - Adobe Illustrator- Adobe Photoshop- Principle
For this project I was in collaboration with "r0g_agency ". In 2015 r0g-agency launched a project to act on the ongoing South Sudan political and civil crisis which has resulted in the creation of a civil war and internal refugee catastrophe. The project was designed as a response to the growing problem of social media based hate speech and its directed incitement to violence.My idea for this project was to make a 3D data visualisation as well as a video game. The first part was a map of the world where you can navigate using the mouse or arrow on your keyboard. In the informations you can see a horrible story that happened in South Sudan and by dragging your mouse on any dots flashing on the map you can see who was concerned about this story.The second part of this project was a third person controller video games where someone wakes up in the camps of South Sudan and lost everything. The goal of this game was to find all the piece of paper hidden in the map to retrieve his story and and what happen to him. For this project I used: - Unity 3D - Autodesk Maya- Autodesk Mudbox- Adobe Illustrator- Adobe Photoshop- Adobe Audition
For this project I looked at some data about London Underground and made an motion graphic animation. This was a fun project as it was the first time I was doing this kind of animation so I learned a new thing.For this project I used: - Adobe Illustrator- Adobe Premiere Pro- Adobe After Effects
This Project was the first project I did when I started my course in Information & Interface Design at UAL. We were in a group of 6 students and the task was to create a small fashion show using the theme "Futurism". For this project I was in charge of the project mapping So I created a human size 3D surface using wood and projected some different faces on it.For this project I used: - Adobe Illustrator- Adobe After Effects- Madmapper
This was my BA 3rd year thesis. I choose virtual reality in healthcare as I am really interested in VR and it's potential. I decided to concentrate on three mental illnesses: PTSD, Phobia, Alzheimer'sFor this project I used: - Adobe Illustrator- Adobe Photoshop- Adobe After Effects- Adobe Muse- Adobe Premiere Pro- HTML/CSS
Really? Do you really care about my CV?
UAL, London College Of Communication
Motion Animation & 3D Game Design Technicien
I am currently working as a technicien at UAL. My job is to help any student with their projects as well as setting up the end of the year exhibition.
UAL London College Of Communication
Interface Design Workshop For International Students
During my last year at UAL I run a 2 hours workshop for Japanese students. As none of the student were speaking English I had to communicate with them by drawing. I gave them a brief were they had to design a prototype for a vehicle on mars.
This was a freelance job, I was In charge of updating the website part of the animation (20 second animation). They gave me 5 hours to make the animation and make it fit with the sound.
Black British Opera
For this job I was in charge of redesign fully the website and make a leaflet for the next event. I gave 5 differents design before starting and when they agree for one I made it in 2 days.
Alcohol App Prototype
Designer & Prototyping
This was a freelance job where I had to make a prototype for an app to buy alcohol. The boss gave me an Idea with the colors he wanted and I had to come up with the full working prototype.
For this job I was in charge of redesigning the website fully and the boss let me do whatever I wanted so I choosed a simple design and he was really happy about it and made me publish it straight away.
For this job I had no rules I just had to remake fully the website and make it more modern. I was fully in charge and the boss was let me do exactly what I wanted.
For this project my task was to take the girl skateboarding logo and make a fun animation in one day.
for this project we where five and we had 3 days to set up an exhibition and show our work. I made a projection mapping and projected 8 illustrations on 8 small wood board that I hang from the silling.
This is just a one day project where I made three different glitching background website
This is a series of two infinite mirrors I made using arduino and double sided mirror sheets
My friend ask me to create a animation with his name using some glitch effect and it had to fit perfectly with the music he was playing during this night.
For this project I wanted to create a realistic forest, using Unity and Maya it took me about 8 hours to produce a realistic forest
After spending 5 days in Swizerland I choosed a place in Lausanne and decided to make a realistic 3D render of the view.